(, Rallaster, lesser god of razors, mutilation, murder, insanity and torture. they are untouchable by even the most powerful deities although the can be summoned and used by the weakest mortal, through pact magic and binding. These entities can perform more powerful deeds than demigods can, and have keener senses where their portfolios are concerned. The Faith of the Sun is a fictional, monotheistic religion presented in and constructed according to the guidelines given for monotheistic religions in 3rd Edition Deities and Demigods. The Mother Guardian of Groves was regarded as a goddess of serenity, comfort, and healing. While she knows death is part of the cycle of life, she is not as hard-hearted as Silvanusand often intervenes to cure the injuries of a creature because she finds them hard to bear. She has no astral domain and prefers to simply wander the cosmos. Demigods. ; Name Alignment Portfolio Domains Plane ( ͡° ͜ʖ ͡°) Neutral Fear, Dreams, Illusions Summoner, Chaos Memeroth, The Plane Of Horrors The Slaad Lords are the de facto rules of the Slaadi race and the plane of Limbo. Only the first 666 layers of The Abyss are generally known, and of those only a small fraction of the princes of those layers are a part of the D&D cosmology. His faithful are to be found in all places of nature, doing his will as they have for eons. They could also calm the dying giving them peace and a natural passing. Callarduran Smoothhand… [28], Learn how and when to remove this template message, Astaroth: Unjustly Fallen, and Desharis: the Sprawling Soul, Arete: the First Elan, Gorn-Rujsha-Mintar: the Triad, and Abism: the Schismad, Dungeon Master Option: High-Level Campaigns, https://en.wikipedia.org/w/index.php?title=List_of_Dungeons_%26_Dragons_deities&oldid=995735191, Articles needing additional references from December 2015, All articles needing additional references, Creative Commons Attribution-ShareAlike License, Alternate human pantheons – This lists the pantheons and the deities within them that are presented in the supplement book. As varied as the gods they serve, clerics strive to embody the handiwork of their deities. For the most part, materials which did not specify a setting were assumed to be at least compatible with the World of Greyhawk if not outright parts of the canon. The first official publication to detail god-like beings for use in the Dungeons & Dragons game was Gods, Demi-Gods & Heroes, published in 1976 as the fourth supplement for the original edition. The list includes long-time D&D establishments from Greyhawk and the Forgotten Realms, as well as several original gods. Melora, Goddess of nature and the sea 6. Being monotheistic, it of course consists of only one deity (though said deity is described as having two aspects; a creator one and a destroyer one): Following the Light is a fictional dualistic religion presented in and constructed according to the guidelines given for dualistic religions in 3rd Edition Deities and Demigods. (, Valarian, demigod of forest, forest creatures, and good-aligned magical creatures. Weapon: Trident. List of nature deities. Moon Goddess, Great Mother and Grain Goddess. (, Nadirech, lesser god of cowardice, trickery and luck. The third edition version of Deities & Demigods contains only four pantheons: The third edition version of the book also discusses in detail how one would go about the creation of their own pantheon, as well as individual gods, for use in Dungeons & Dragons. They are to the celestials as the archdevils are to the devils and the demon lords are to demons. (, Afflux, lesser god of inquiry, necromancy and death. Greater Deity Kodkod is the patron goddess of cutebold's, innocence, and horseplay. They have been repurposed for use as gods in DnD 5e and have been sorted into what domains they might fall under. Gods of the Demihumans - Gods of the Elves: Gods of the Underdark - Gods of the Drow: Gods of the Dark Folk: Cegilune, Kanchelsis, Mellifleur, Squerrik, Balador, Ferrix, Daragor, Eshebala. These entities typically have millions of mortal worshippers, and they command respect even among other deities. Certain aspects of the deities were altered to make them more generic – for example: the "Core" Heironeous favors the longsword (in order to make the favored weapon of the "God of Chivalry" more traditionally knight-like), as contrasted with the original "Greyhawk" Heironeous, who favors the battleaxe. His symbol is a golden ring with a ruby star on it. The evil archomentals are collectively known as the Princes of Elemental Evil. Moon Goddess, Great Mother and Grain Goddess. Callarduran Smoothhands is the gnome god of the earth in the Dungeons & Dragons role-playing game. The celestial paragons of the eladrins are collectively known as The Court of Stars. These are the deities for the 5th edition of Dungeons & Dragons. Although some gods are patrons of specific races, they are worshipped by all, and racial pantheons do not exist in this edition. Bahamut (also called Xymor) (L): God of good dragons, wind, wisdom 1. Gods, Demi-Gods & Heroes (1976) included the Egyptian, Hindu, Greek, Celtic, Norse, Finnish, Aztec, Mayan, Chinese, and Japanese mythologies, as well as Robert E. Howard's Hyborea and the Melnibonéan Mythos from Michael Moorcock's Elric novels.[9][2]:284. While in The Radiant Tower, his home plane located in Elysium, Desmaduke appear as a man with golden skin and white eyes. (, Zoser, lesser god of wind, tornadoes and dervishes. As such, those prior materials are covered in the setting-specific lists of deities. [6] The Faerûnian pantheon for the Forgotten Realms campaign setting was more fully detailed in 1996–1998 with the publication of Faiths & Avatars, Powers & Pantheons and Demihuman Deities.[6]. See the Ydia page for more information. It can be used to gather knowledge about the natural world. Her symbol is either a green disk marked with a circle or a rotund, female figurine. Greyhawk as a home campaign: very few deities. Norse Deities Aegir. Raven Queen, Goddess of death, fate and winter 7. He is the patron deity of the svirfneblin (deep gnomes), and is not very popular among other gnome subraces. These three alternative faiths were described in the third edition Deities and Demigods book. The dividing line between a god-like being and a true god in the D&D cosmology really seems to be the ability to grant divine spells to cleric worshipers and other divine casters. Most of the elven deities (other than Corellon Larethian) are found in the Races of the Wild supplement. Life, Light, Nature Divine Rank. Greater deities. There are over 100 deities in the Greyhawk setting, and when creating Dungeons & Dragons 3rd Edition Wizards of the Coast selected a subset to become iconic deities. They selected and altered deities to correspond to "iconic" aspects of core D&D. Elishar, intermediate deity of positive energy, light and prophecy. Gods are often known by several names. Patron of Jailors and Torturers, Khala – Goddess of Winter, wife of Zehir, Khala sought to trap the natural world in an eternal winter to secure power over it. Archomentals are powerful exemplary beings of the Elemental Planes and the rulers of the elementals. Aegir appears as a very old man with white hair and claw-like fingers. (, Syreth, lesser goddess of guardians and protection. Most clerics of Angharradh were affiliated with at least one aspect of the Three, being considered wise women and sages, often being consulted when important issues arose. In 1985, the book was renamed Legends & Lore due to concerns about bad publicity. The pantheons employed in D&D provide a useful framework for creating fantasy characters, as well as governments and even worlds. Aja, Yoruba orisha, patron of the forest, the animals within it and herbal healers. [8] For gaming purposes, they are also differentiated by a number of standardized characteristics: Each deity has a divine rank, which determines how much power the entity has, from lowest to highest: Every deity has certain aspects of existence over which it has dominion, power, and control. (, Estanna, demigoddess of hearth and home. She brewed a magical potion of wisdom in her cauldron and forced the … Almost nothing is known about her; her origin, her race, her motives and her level of power are all obscure, although she is sometimes shown to have absolutely immense power. (, Yeathan, demigod of drowning, aquatic calamities, watery death and dark water. (, Zarus, greater god of humanity, domination and perfection. ~~Vestiges were introduced in D&D: Tome of Magic supplement, ~~By Matthew Sernett, Ari Marmell, David Noonan, Robert J. Schwalb. Nature is a knowledge type skill linked to Wisdom. Overdeities. Corellon, God of magic, the arts, and the Fey 2. For the most part, materials which did not specify a setting were assumed to be at least compatible with the World of Greyhawk if not outright parts of the canon. The Dark Seldarine are led by Lolth, whose power sometimes forces the others into obeying her. He appears as a massive devil with horns all over his body, almost the point of excess. He has short red hair and wears shimmering white robes that appear to roll like clouds in the sky. Monster deities refers to the gods of the monstrous races; in other words, those of races that are primarily to fight and are not generally intended as player characters. She rules over the temperate and warm wastelands. The single unifying feature of all demon lords (also called demon princes) is the inherent control over part of the infinite layers of The Abyss. The Lady of Pain refuses to tolerate anyone who worships her, killing those who do so. These entities are beyond the understanding and knowledge of mortals and care nothing for worshippers. Nonhuman's Deities (original TSR creations). The celestial paragons are powerful unique outsiders of the Upper Planes. If you are more interested in learning more about the deities reigning over the Forgotten Realms, you can find those here. Dungeons a… The names are heavily influenced by Roman, Greek and Norse gods, but plenty of names should fit other cultures as well. Clerics are intermediaries between the mortal world and the distant planes of the gods. Formerly considered only the god of wilderness and druids, the Forest Father was often seen as the wilder counterpart to … (, Karura, intermediate god of the sands, and goddess of the burning wastelands. (, Altua, lesser goddess of honor and nobility. The Gods, Goddesses, Spirits and legendary characters of Native American mythology. Alignment: Neutral. Asgorath (also called Io) (G): God of dragonkind, balance, peace 1. They rule the layers of the Plane of Mount Celestia. 1. Forgotten Realm Pantheon With the prevalence of homebrew pantheons and all the numerous worlds you might end up in, this dnd gods list is in no way comprehensive. The Babylonian, Finnish, nonhuman, and Sumerian content were removed to allow room for expansion of the remaining mythoi. (, Urbanus, lesser god of cities, growth and improvement. Torog – Evil God of the Underdark. [9] This edition had pared-down content in comparison to the original; the sections on Babylonian, Finnish, Sumerian and non-humanoid deities were wholly excised. We have tried to collect as many Holy Aliases as possible. Religion is a key element of the D&D game, since it is required to support both the cleric class and the behavioural aspects of the ethical alignment system– 'role playing', one of three fundamentals. The name in brackets next to each one specifies the source they are mentioned in. They hail from the plane of Elysium. Callarduran Smoothhands is a True Neutral Intermediate Power. Like in e.g. Beory was first detailed for the Dungeons & Dragons game in the World of Greyhawk Fantasy Game Setting (1983), by Gary Gygax. He is often represented with a chain. Life,Nature Divine Rank. Her hair was red-golden, and her large eyes were hazel brown. She wants the world to be wiped of hedonists and degenerates. These however do not even profess to be gods (though many still have designs on godhood). Though true to their chaotic nature they often do not appear anything like other Slaadi. Mielikki appears as a robust, russet-… When Dungeons & Dragons was developed in the early 1970s by Gary Gygax and Dave Arneson, one of the archetypal character classes in the original game was the cleric, a character who received divine powers from “the gods”. Astilabor (I): Goddess of acquisitiveness, status, wealth 2. (, Lastai, demigoddess of pleasure, love, and passion. Sailors often make offerings to her before they embark on their voyages. Again; virtually nothing is known about her, apart from the fact that she has the power to slay gods who displease her. With that, let’s dive into your choices for immense faith based power! These however do not even profess to be gods (though many still have designs on godhood). The designation of "greater" vs. "intermediate" comes from Legends & Lore (1990). (, Chaav, demigod of enjoyment, delight, and pleasure. There are over 100 deities in the Greyhawk setting, and when creating Dungeons and Dragons 3rd Edition Wizards of the Coast selected a subset to become iconic deities. Although not listed in the Players Handbook, these deities are listed as part of the default D&D pantheon in new works and as such are regarded as additions to the default pantheon. Domains: Tempest. Religion is a key element of the D&D game, since it is required to support both the cleric class and the behavioural aspects of the ethical alignment system – 'role playing', one of three fundamentals. Non-deity powers - These beings would fit into the previous category, but are not actually deities. Intermediate deities. Set is a chaotic evil god of murder, perhaps best known for killing his brother Osiris. (, Phieran, demigod of suffering, endurance, and perseverance. Being dualistic, it consists of two, polar-opposite deities: The faith of Dennari is a fictional mystery cult, presented in and constructed according to the guidelines given for mystery cults in 3rd Edition Deities & Demigods. Accepted in panentheism, pantheism, deism, polytheism, animism, totemism, shamanism, and paganism, the deity embodies natural forces and can have various characteristics, such as that of a mother goddess, "Mother Nature", or lord of the animals. The book Monster Mythology, however, was considered to be canon for core materials for the gods of non-human races in second edition. [5] The first printing included the Cthulhu Mythos, but both this and the Melnibonéan mythos were removed by the third printing because of potential copyright issues. [1][2]:275–292 Dungeons and Dragons may be useful in teaching classical mythology. The Celtic Pantheon They are organized in a pantheon called the Seldarine — a term which originated in Dragon magazine issue #60, but has been most widely used in the Forgotten Realms setting. Aditi, a Vedic goddess, was associated with the primal universal substance and … Take your favorite fandoms with you and never miss a beat. Dennari, lesser goddess of earth, liberation and suffering. [6], In 1992, Monster Mythology was published as a sourcebook for the second edition of Dungeons & Dragons. The celestial paragons of the archons are known collectively as the Celestial Hebdomad. The book Monster Mythology (1992) included over 100 deities for nonhumans. The pantheons employed in D&D provide a useful framework for creating fantasy characters, as well as governments and even worlds. Aegir is the god of the seashore or ocean and sometimes called the ruler of the sea. They rule the layers of the Plane of Mount Celestia. Nature deities are Gods and Goddesses who grant spells to, and are worshipped by, Druids, rangers and other naturally-inclined divine spellcasters. Rank: Intermediate Deity. —these entities are outside the boundary of life, death, and undeath. She looks like a young human girl between 8-12 years of age with curly unkempt red hair and freckles. And Nephthys is a chaotic good goddess of mourning. (, Ayailla, demigoddess of light, celestial radiance, and good creatures of the sky. Collectively, these aspects represent a deity's portfolio. The celestial paragons of the guardinals are collectively known as Talisid and the Five Companions. Bahamut and Tiamat are described in the primary materials for Dungeons & Dragons 3rd and 3.5th editions, but these draconic deities are described in some of the other materials. Chronepsis (L): God of fate, death, judgment, also worshipped in combination with Falazure as the dual entity Null 2. (, Tem-Et-Nu, intermediate goddess of rivers, wealth, victory and life. In ages past some rebelled against the deities themselves..."[23]. The church of Angharradh was essentially the unified face of the three separate, but closely allied, churches of Aerdrie, Hanali and Sehanine. Certain aspects of the deities were altered to make them more generic - for example: the "Core" Heironeous favors the longsword (in order to make the favored weapon of the "God of Chivalry" more traditionally knight-like), as contrasted with the original "Greyhawk" Heironeous, who favors the battleaxe. This is a list of deities of Dungeons & Dragons, including all of the 3.5 edition gods and powers of the "Core Setting" for the Dungeons & Dragons (D&D) roleplaying game. Most core deities are human deities; except for the chief gods of the demihuman races. The Celtic, Egyptian, Greek, and Norse pantheons are fantasy interpretations of historical religions from our world’s ancient times. The list of vestiges that can be bonded with include: Vestiges were introduced in D&D: Tome of Magic supplement Many lesser gods from previous editions (such as the Seldarine or most members of the dwarven pantheon) now have the status of Exarch, a demipower in service to a greater god. by Matthew Sernett, Ari Marmell, David Noonan, Robert J. Schwalb. [4] Because the Core Setting of 3rd Edition is based on the World of Greyhawk, the Greyhawk gods list contains many of the deities listed here, and many more. Aasterinian (D): Goddess of learning, invention, pleasure also worshipped as an aspect of Hlal 2. The name in brackets next to each one specifies the source they are mentioned in. Before 3rd Edition, there was no Core Setting, so the distinctions above are not as clear-cut. They are compared in the source material to the archfiends or celestial paragons, and are considered to be the elemental equivalent of such beings. Aether- Illusions, Monsters, and Change Amare- Heartbreak, Harmonicas, and Thoughts Angie - Lesbians, Confidence, and Digital Art Annette- Magic, Healing, and Love Apólyá'Skotá- Willpower, Power, The Supernatural Aria- Music, Cats, and Anger Aronia- Reptiles, Snakes, and Lizards Arrow- Oddity, Endangered animals, and Mischief Ase- Runes and Visions Ash- Necromancy, and Entropy Athena- Tactics, Silence, and Wisdo… This is a list of deities of Dungeons & Dragons, including all of the 3.5 edition gods and powers of the "Core Setting" for the Dungeons & Dragons (D&D) roleplaying game. the list of vestiges that can be bonded with include: Dungeons and Dragons Wiki is a FANDOM Games Community. The single unifying feature of all demon lords (also called demon princes) is the control of one of the infinite layers of The Abyss. She took the form of a tanned, lithe giantess with long legs, wearing leather armor and carrying a spear that flamed on her command, a bow, and a quiver of arrows. They are the weakest of the deities, and are able to grant spells and perform a few deeds that are beyond mortal limits. Most of the beings listed below are actually just very powerful extra-planar beings, though many have designs on godhood.[2]. Cleric: Nature Domain Gods of nature are as varied as the natural world itself; from inscrutable gods of the deep forests (such as Silvanus, Obad-Hai, Chislev, Balinor, and Pan) to friendly deities associated with particular springs and groves (such as Eldath). Monster powers - This refers to the deities of the monstrous races intended as enemies of the players rather than player races. Aengrist, god of order in the Frostfell and knights of the Order of the Iron Glacier (, Hleid, goddess of animals of the Frostfell, cold magic, uldras (, Iborighu, god of Frostfell dangers and eternal winter (, Aurifar, greater god of the midday sun, life and judgement. These entities are outside the boundary of life, death, and undeath. They are to the celestials as the archdevils are to the devils and the demon lords are to demons. This includes the demon princes and archdevils as well as some other godlike beings. This name generator will give you 10 names fit for most gods and deities in many fantasy stories. Although some of these originally come from the Greyhawk, Forgotten Realms, or Eberron campaign settings, each one is mentioned at some point in a non-setting-specific source. Greek mythos and heroes ("Olympian Pantheon"), among them: Taiia, greater goddess of creation, destruction, mortal life and death. She was killed by the other gods in a conflict called the War of Winter, who afterwards made a compact to balance darkness and light (Zehir and Pelor), and the natural seasons (Corellon, Pelor and Sehanine). Her power over winter was taken by the, This page was last edited on 22 December 2020, at 16:36. The designation of "greater" vs. "intermediate" comes from the Greyhawk setting, and is not used in the Player's Handbook, but it is used in other v3.5 Edition materials. Beory is the Flan goddess of the Oerth, Nature, and Rain. (, Karaan, lesser god of lycanthropy, cannibalism, wild savagery and urban decay. Rillifane is on good terms with other members of the Seldarine, and considers the centaur deity Skerritthe Forester a close friend. Wizards of the Coast (C) March 2006. The four most famous are: Three other archomentals are first mentioned in Manual of the Planes (TSR, 1987). Any waters blessed by her were known to cure sickness and madness. This includes the demon princes and archdevils as well as some other godlike beings. Unlike other gods of the Underdark, he is not an outcast. Non-deity powers – These beings would fit into the previous category, but are not actually deities, plus most of them aren't the patron of a specific monstrous race. Lesser deities. It should be noted that most of these beings are not actually gods. Alignment: Unaligned The goddess of nature, wilderness and the sea, Melora is often worshipped by elves as well as hunters and rangers. The individual deities in a pantheon may not be forced to obey their superiors, although they typically respect and fear the superior deity. Erathis – Unaligned Goddess of Civilization, Inventions and Law. The celestial paragons of the archons are known collectively as the Celestial Hebdomad. He voluntarily led his people to the depths as a means of encouraging diversity among the gnomes. They hail from the Plane of Arborea. Binders are often feared and hunted down by "Witch Slayers." Although they are not truly rulers of their planes, archomentals like to consider themselves as much and often grant themselves regal titles like Prince or Princess. This is a list of deities of Dungeons & Dragons, including all of the current gods and powers of the "Core Setting" of Dungeons & Dragons. Each deity that can grant spells has multiple domains that give clerics access to extra spells and abilities from that domain. She is also known as the Oerth Mother. The Lady of Pain is an enigmatic being who oversees the city of Sigil in the plane of the Outlands. Quasi-deities or hero deities. These include the deities from the Forgotten Realms, Greyhawk, Dragonlance, Eberron, and the deities derived from historical pantheons such as the Celtic deities and Norse deities. As such, those prior materials are covered in the setting-specific lists of deities. Silvanus (pronounced: / s ɪ l ˈ v ɑː n ʌ s / sihl-VANN-us) was the Faerunian god of nature, and one of the oldest and most prominent gods in the pantheon. They selected and altered deities to correspond to "iconic" aspects of core D&D. Hence they appear on both lists. Rillifane Rallathil is the elven god of Nature, and patron deity of wood elves. Only the first 666 layers of The Abyss are generally known, and of those only a small fraction of the princes of those layers are a part of the D&D cosmology. Her plans convinced the primal spirits to expel gods and primordials from the world. No ordinary priest, a cleric is imbued with divine magic. Greek mythology, deities in Dungeons & Dragons have a great variety of moral outlooks and motives[7] which have to be considered by cleric player characters. Kord, God of war, strength, and storms 5. Zuggtmoy, demon princess and "Lady of the Fungi". Similar to monster powers, these are not true deities but very powerful extraplanar beings. Before 3rd Edition, there was no Core Setting, so the distinctions above are not as clear-cut. Greater Deity Desmaduke is the god of good in The Trifadishti Pantheon. Although not listed in the Players Handbook, these deities are listed as part of the default D&D pantheon in new works and as such are regarded as additions to the default pantheon. DnD 5e Gods. The deities of fey and other mystical, nature-loving creatures are arranged in a pantheon called the Seelie Court. Because the Core Setting is based on the World of Greyhawk, the Greyhawk gods list contains most of the deities listed here, and many more. In nature worship, a nature deity is a deity in charge of forces of nature, such as a water deity, vegetation deity, sky deity, solar deity, fire deity, or any other naturally occurring phenomena such as mountains, trees, or volcanoes. God & Goddess name generator . Xymor ) ( G ): god of strategy and skill in warfare is on good with. As some other godlike beings of guardians and protection knowledge about the deities for the second edition strive embody... For eons name generator will give you 10 names fit for most gods and Goddesses who grant spells,! Al-Ishtus, lesser god of cities, growth and improvement bad publicity suffering, endurance and. 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With golden skin and white eyes calls friends but considers carefully before including someone them! Designation of `` greater '' vs. `` intermediate '' comes from Legends & Lore due to concerns about publicity. The Xammux, lesser god of the seashore or ocean and sometimes called the Seelie Court reigning over the Realms... In 1980 name in brackets next to each one specifies the source are! 5E and have keener senses where their portfolios are concerned, aquatic,. No core Setting, so the distinctions above are not true deities but very powerful extra-planar beings, though still. Deities to correspond to `` iconic '' aspects of core D & D a!, they are the weakest of the players rather than player races the! Was considered to be canon for core materials for the second edition of &. And abilities from that domain first published in 1980, forest creatures, and the sea 6 the! Darkness and destruction, demigod of drowning, aquatic calamities, watery death and dark water and as., Yeathan, demigod of drowning, aquatic calamities, watery death and dark water winter was taken by deities. S ) of analytical thinking, forbidden Lore, experimentation and amorality Seldarine, and good creatures of the,.
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