Star Citizen, the much-anticipated space simulator video game that is the most-funded crowdfunding project ever with more than 39 million dollars pledged, is planning to go Vulkan-only. Or, Star Citizen est censé être disponible sur Windows et Linux et c’est là que Vulkan est intéressant, car il permet au jeu de tourner sur Windows 7, Win8 ou 10 ou Linux. Cloud … As Brown notes, throwing their weight behind Vulkan should ensure that yes, every system can run the game on a single API. Star Citizen Minimum System Requirements Mining Basics ©2012-2018 Cloud Imperium Games Corporation & Roberts Space Industries Corp. & Cloud Imperium Games UK Ltd. & Roberts Space Industries International Ltd. The current plan is for Star Citizen to only support Vulkan, with DX11 support slowly being phased out as the team switch to the new API. As a result our current intention is to only support Vulkan and eventually drop support for DX11 as this shouldn’t effect [sic] any of our backers. (Not a … We sometimes include relevant affiliate links in articles from which we earn a small commission. The Star Citizen developer has confirmed that the game will be ditching support for DirectX entirely going forward in favour of the Vulkan graphics renderer API. Paskelbta 2017-03-20 Itin laukiamo žaidimo „Star Citizen“ kūrėjas patvirtino, kad planuojama aplenkti DirectX palaikymą, vietoje jo pasirenkant „Vulkan“ instrukcijų rinkinį. Here’s how he described the change: Years ago we stated our intention to support DX12, but since the introduction of Vulkan which has the same feature set and performance advantages this seemed a much more logical rendering API to use as it doesn’t force our users to upgrade to Windows 10 and opens the door for a single graphics API that could be used on all Windows 7, 8, 10 & [sic] Linux. Cloud Imperium Games anunță că implementarea lui Vulkan în noul simulator spațial nu este doar o idee, ci va fi punctul foca al dezvoltării. This newsletter may contain advertising, deals, or affiliate links. What Is Vulkan? Star Citizen Wiki is an unofficial wiki dedicated to Star Citizen and Squadron 42. The switch to Vulkan isn’t the only major move by CIG in its ongoing development of Star Citizen. The shift to Vulkan for Star Citizen is a big deal, as it's easily the most ambitious PC game ever made - and moving away from DX12, is a big deal. About a year and a half, maybe two years, we were told that SC/SQ42 will be Vulkan games exclusively; no DX12 and certainly no DX11 as they are right now. Anyways I am looking forward to it because vulkan promises less cpu overhead (the game currently is cpu bottlenecked) and linux support (probably not before beta). The shift to Vulkan for Star Citizen is a big deal, as it's easily the most ambitious PC game ever made - and moving away from DX12, is a big deal. Star Citizen - Vulkan-Support bestätigt, für DirectX 12 sieht's schlecht aus Cloud Imperium Games setzt fortan auf Vulkan als bevorzugte Grafik-API für Star Citizen. As Star Citizen is targeted to be a multiplatform PC title, using Vulkan makes a lot more sense than having to spend a large amount of time reworking the game just to … By Liam Dawe - 19 March 2017 at 4:28 pm UTC | Views: 29,033. It is originally known as Bulldog. The Vulcan is a upcoming medium size repair and refuel space ship made by Aegis Dynamics. Cloud Imperium Games (CIG) was one of the early companies that announced DirectX 12 support, but the company has changed its mind on that API. Welcome to some more Star Citizen Insider looking at the Esperia Prowler coming in Alpha 3.8, How Star Citizen Tools Help Build the Game & New Glasses and Facewear RSI Subscriber Updates. This site is not endorsed by or affiliated with the Cloud Imperium or Roberts Space Industries group of companies. The only question is how many gamers will still be using operating systems that require Vulkan by the time the game ships. Subscribe Today to get the latest ExtremeTech news delivered right to your inbox. The Vanguard is the promised twin-engine deep space fighter of the 60 million stretch goal. Subscribing to a newsletter indicates your consent to our, ET Deals: Dell Vostro 13 5301 11th Gen Intel Core i5 Laptop for $699, iRobot Roomba i6+ 6550 Self Emptying Robot Vacuum for $549, The Best Outdoor Tech for Socializing in Cold Weather, Meteorite Fragment Points to Missing Dwarf Planet in Early Solar System, Take a Step Towards a Career in IT and Cybersecurity for Less Than $40, NASA Begins Planning Mars Sample Return Mission, Star Citizen will use Vulkan, not DirectX 12, DX11 to be phased out. NEWS SOURCE: wccftech.com. In a forum post, Cloud Imperium Games developer Ali Brown indicated that Star Citizen will be dropping DirectX support in favor of Vulkan, the … … The concept was inspired by the twin-engine aircraft of World War II, like the de Havilland Mosquito and the Messerschmitt 110. While the development team had previously stated their desire to support DX12, Vulkan is “a more logical rendering API” which will benefit all users. Vulkan is a new-generation graphics and compute open standard API that provides high-efficiency, cross-platform access to modern GPUs. About a year ago, Cloud Imperium's guru Chris Roberts mentioned that Star Citizen would get DirectX 12 support as well as Vulkan, eventually. In an interview, Cloud Imperium Games Designers John Crewe and Will Maiden revealed why the refueling, rearming and repairing of the ship is worth its $185 pledge price. In a move that isn’t hugely surprising given the developer’s announced support for Linux and Windows 7, a Star Citizen developer has confirmed that the game will be dropping support for DirectX entirely going forward in favour of the Vulkan graphics renderer. Created and evolved by the Khronos® Group standards consortium, Vulkan satisfies the needs of software developers in fields as varied as game, mobile and workstation application development. (MàJ 29/03/2019): le Reverse The Verse « spécial avec Chris Roberts » vient d’être diffusé. This API change should not affect any backers that are already able to run Star Citizen, but Roberts Space Industries will be constantly checking for any issues in the porting process. Star Citizen is one of the most ambitious computer gaming titles ever made, so it’s a significant event that it will abandon its future DirectX 12 support goal in favour of Vulkan. 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